MULTI
MODAL
TRANSIT

Build the network before the city breaks.

A transport strategy puzzle game.

London free on iPhone, iPad and Mac
More cities £3.99, once
Free demo played over 28,000 times on itch.io, rated 4.5/5

Build the network before the city breaks.

A transport strategy puzzle game.

Four ways to move a city

Roads start cities growing, but the junctions clog and roads stop being the answer. So you build bus lines, then trams, and eventually the underground.

  1. Day 1

    Roads

    Your starting network, one car at a time. Cheap and flexible, but the first thing to clog.

  2. Day 3

    Buses

    Eight passengers a bus, running on roads you have already laid. Capacity without rebuilding anything.

  3. Day 7

    Trams

    Twelve a tram, and each stop draws people from further away. Track can cross open ground where no road goes; where it crosses a road, the cars wait.

  4. Day 12

    The Underground

    Twenty-five a train, stations that reach the furthest, and the only one here that ignores the traffic. Tunnels cross water without a bridge permit.

Other cities bring their own: ferries, cable cars, a monorail, and in Tokyo a loop that is already running when you arrive. Score 1,000 in a city and its Expert mode opens: stops reach less far, riders can change lines twice, and the network has to work as one.

From the first road to the morning rush

Every destination has a queue. Let it pile up and a countdown ring starts closing. You have about twenty seconds to get someone there. Let it run out and the run is over.

The start of a London run: one office and three houses, joined by a loop of road that crosses the Thames twice
Early on One office, three houses and a loop of road over the river.
London mid-run: offices and factories along the Thames, rows of houses to the south, and the roads filling with traffic
Later The city fills in, and you need buses and trams to keep it moving.
London late in a run: queues of waiting people piled above offices and factories, and countdown rings closing round the factories on the right
Rush hour Every dot stacked over a building is somebody waiting. This is a morning rush going badly.
  1. Nothing is reaching this corner of the city fast enough, so its queue keeps growing.

  2. A countdown ring closes around the building. You now have about twenty seconds and one decision.

  3. Lay road, re-route a line or add another bus or tram. The queue clears, and the next one starts somewhere you were not looking.

Every day ends with a choice

When a day ends you pick what to build next. When a run ends you get the report, and a poster of the network you built.

The end of day 21 in London: 345 trips, 59% by transit, and a choice of 16 road tiles, a bridge permit, four buses or a tube train
The choice Choose what the city gets next: here, 16 road tiles, a bridge permit, four buses or a tube train.
The London report after 24 days: 3,474 trips delivered, 48% by public transport, and trips per day climbing until the stadium could not be reached
The report How the run went: trips delivered, how many went by public transport, and what ended it.
A network poster of London: four lines drawn as a transport map, with stations named after London neighbourhoods such as Brixton, Kennington, Bank and Canary Wharf
The poster Your lines drawn as a transport map, named after the city’s neighbourhoods. Save it or share it.

Twelve cities

Each has its own mix of transport, under its local names. The colour says which mode it is. Swipe each row.

BusTramUndergroundBoatCable car

Free

London, on iPhone, iPad and Mac.

London late in a day: offices and factories along the Thames with queues waiting, and houses to the south
TEMPERATE · THE THAMES

London

The Thames splits the map. Use bridges and the tube to get commuters from the suburbs in the south to work.

BusTramTube

£3.99, once

Five more cities, open straight away.

Las Vegas map: casinos along the Strip in the open desert
DESERT · THE WASH

Las Vegas

With a vibrant strip of casinos, shows and a conference centre, keep the city flowing with buses, trams and the monorail.

BusTramMonorail
Venice map: islands in a lagoon, laced by canals
ADRIATIC · THE CANALS

Venice

A lagoon of separate islands, laced by canals. No buses, no trams, no underground — bridges and the vaporetto are the whole network here.

Vaporetto
Rio map: the city packed onto a headland between the beach and the bay
TROPICAL · THE BAY

Rio

The city grows fast and tight along the headland between the beach and the hills.

BusVLTMetrô
Stockholm map: an archipelago of islands joined by bridges
NORDIC · THE ARCHIPELAGO

Stockholm

Connect the islands of Stockholm using bridges, the T‑bana and ferries.

BusT‑banaFerry
Mexico City map: the city spreading across the old lake bed, with lakes to the east
HIGHLAND · THE LAKE

Mexico City

Manage the rapid growth of Mexico City across the largely dry lake bed it sits on.

BusTramMetro

Earned

Six more unlock as you play: score 1,000 in the cities before each one.

San Francisco map: the city wrapped by the bay on two sides
PACIFIC · THE STRAIT

San Francisco

The bay wraps the city on two sides, with Treasure Island out in the water. Cable cars and BART carry the city; the bridges carry everyone else.

BusCable carFerryBART
Amsterdam map: concentric canals with bridges, and the IJ across the top
NORTH SEA · THE CANALS

Amsterdam

Five rings of canals, and the IJ, the city’s wide harbour river, across the top. Every crossing is a bridge; the trams and the ferries carry what the bridges can’t.

BusTramFerry
Hong Kong map: Victoria Harbour between the north and south sides of the city
SUBTROPICAL · THE HARBOUR

Hong Kong

Victoria Harbour splits the city. It is high-density living: every house and apartment holds twice the residents it would anywhere else.

BusDing DingStar FerryMTR
New York map: Manhattan between the Hudson and the East River, with Central Park
ATLANTIC · THE RIVERS

New York

Manhattan lies between the Hudson and the East River. Central Park takes no roads, so the Subway runs under it. Apartments are dense here: each holds 12 residents.

BusFerrySubway
Medellín map: the Metrocable climbing from the valley floor to a hilltop village no road reaches, with the river down the middle
ANDEAN · THE VALLEY

Medellín

The Río Medellín runs down a flat valley floor, with hills climbing either side. The Metrocable climbs to the comunas on the slopes and to the hilltop villages no road reaches.

BusTranvíaMetrocableMetro
Tokyo map: the Yamanote loop round the centre, the river and the bay
TEMPERATE · THE LOOP

Tokyo

The Yamanote loop is already running when you arrive, and it can’t be changed. Feed it with your own Metro, Toden trams, buses and water buses, and bridge the Sumida, the Arakawa and the bay.

BusTodenWater busMetroYamanote
London in the game with the line-load view on: bus, tram and Underground lines across the Thames, each labelled with how full it runs

London is free. See how long it holds.

  1. Free. The tutorial and the London campaign, on iPhone, iPad and Mac.
  2. £3.99, once. Five more cities open straight away: Las Vegas, Venice, Rio, Stockholm and Mexico City.
  3. Earned. Then six more unlock as you play: San Francisco, Amsterdam, Hong Kong, New York, Medellín and Tokyo. Each opens when you score 1,000 in the cities before it.
Download Multi Modal Transit on the App Store
The free demo has been played over 28,000 times on itch.io and is rated 4.5/5.
Play the demo on itch.io
No download. London and Stockholm, in a desktop browser. Chrome, Firefox, Safari and Edge.

On a computer later? London and Stockholm are free to play in the browser too, no download.

Built by South London Silicon

Multi Modal is an independent game about one of those things I have become unnecessarily interested in: how cities move.

More weirdly specific apps →